Dispose()
Disposes of an existing WWW object.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.UnityWebRequestWWWModule
public void Dispose()
Remarks
This function can be used to abort a download in progress. This can be useful, say, if you want to give the user an option to cancel the remote loading of a level in the game.