GetWorldPose(out Vector3, out Quaternion)
Gets the world space pose of the wheel accounting for ground contact, suspension limits, steer angle, and rotation angle (angles in degrees).
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.VehiclesModule
GetWorldPose(Vector3, Quaternion)
public void GetWorldPose(out Vector3 pos, out Quaternion quat)