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Unity Engine


targetDisplay

Specifies on which display the on-screen keyboard will appear.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int targetDisplay { get; set; }

Remarks

This property has no effect. Unity ignores any value you set, and the on-screen keyboard always appears on the primary display.