GetGroups()
Retrieves a string array containing the name of all texture mipmap limit groups available in the project.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static string[] GetGroups()
Returns
Type | Description |
|---|---|
| string[] | String array of texture mipmap limit group names. |
Remarks
using UnityEngine;public class Example : MonoBehaviour{ // Writes the name of all texture mipmap limit groups available in the project to the Unity Console. void Start() { string[] textureMipmapLimitGroupNames = TextureMipmapLimitGroups.GetGroups(); if (textureMipmapLimitGroupNames.Length == 0) { Debug.Log("No texture mipmap limit groups have been created in this project."); } else { Debug.Log(string.Join(" -- ", textureMipmapLimitGroupNames)); } }}
Additional Resources: TextureMipmapLimitGroups.RemoveGroup.