Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


desiredMipmapLevel

The mipmap level that the streaming system would load before memory budgets are applied.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public int desiredMipmapLevel { get; }

Remarks

This includes requested and minimum mip level settings. Additional Resources: Texture2D.calculatedMipmapLevel, Texture2D.requestedMipmapLevel, Texture2D.minimumMipmapLevel.