desiredMipmapLevel
The mipmap level that the streaming system would load before memory budgets are applied.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public int desiredMipmapLevel { get; }
Remarks
This includes requested and minimum mip level settings. Additional Resources: Texture2D.calculatedMipmapLevel, Texture2D.requestedMipmapLevel, Texture2D.minimumMipmapLevel.