heightmapChanged
This event is triggered after there are changes to Terrain height data.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Event
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public static event TerrainCallbacks.HeightmapChangedCallback heightmapChanged
Remarks
The synched parameter indicates whether the changes were fully synchronized back to CPU memory.
Additional Resources: TerrainCallbacks.HeightmapChangedCallback.