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Unity Engine


IsPreloading()

Used to find out whether the StreamingController is currently preloading texture mipmaps.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.StreamingModule
public bool IsPreloading()

Returns

Type

Description

boolTrue if in a preloading state, otherwise False.