IsPreloading()
Used to find out whether the StreamingController is currently preloading texture mipmaps.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.StreamingModule
public bool IsPreloading()
Returns
Type | Description |
|---|---|
| bool | True if in a preloading state, otherwise False. |