GetShapes(PhysicsShapeGroup2D)
Gets all the PhysicsShape2D used by all Collider2D attached to the Rigidbody2D.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public int GetShapes(PhysicsShapeGroup2D physicsShapeGroup)
Parameters
The PhysicsShapeGroup2D to store the retrieved PhysicsShape2D in.
Returns
Type | Description |
|---|---|
| int | Returns the number of PhysicsShape2D retrieved from the Rigidbody2D. |
Remarks
Where Collider2D.GetShapes will retrieve all shapes used by a specific Collider2D, this method will return all the shapes on all Collider2D attached to the Rigidbody2D.
For a complete description of how retrieving shapes works, refer to Collider2D.GetShapes.