angularVelocity
Angular velocity in degrees per second.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float angularVelocity { get; set; }
Remarks
A Rigidbody2D can only rotate around one axis (the Z axis) so the angular velocity is a single float value rather than a vector. Typically, the value of this property is not set directly but rather by applying torque to the rigidbody. The angular velocity will also decrease automatically under the effect of Rigidbody2D.angularDamping.
Additional Resources: Rigidbody2D.linearVelocity, Rigidbody2D.AddTorque, Rigidbody2D.AddForceAtPosition & Rigidbody2D.angularDamping.