hdr
Should this reflection probe use HDR rendering?
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool hdr { get; set; }
Remarks
When baked HDR reflection probe range [0;8] is packed to [0;1] with multiplier stored in the alpha channel. Additional Resources: texture assets.