IncreaseLevel
Increase the current quality level.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
IncreaseLevel(bool)
Increase the current quality level.
public static void IncreaseLevel(bool applyExpensiveChanges)
Parameters
Should expensive changes be applied (Anti-aliasing etc).
Remarks
using UnityEngine;public class Example : MonoBehaviour{ void Start() { QualitySettings.IncreaseLevel(false); }}
QualitySettings.IncreaseLevel and QualitySettings.DecreaseLevel functions only apply anti-aliasing if applyExpensiveChanges is true.
Additional Resources: QualitySettings.DecreaseLevel, Quality Settings.
IncreaseLevel()
Increase the current quality level.
public static void IncreaseLevel()
Remarks
using UnityEngine;public class Example : MonoBehaviour{ void Start() { QualitySettings.IncreaseLevel(false); }}
QualitySettings.IncreaseLevel and QualitySettings.DecreaseLevel functions only apply anti-aliasing if applyExpensiveChanges is true.
Additional Resources: QualitySettings.DecreaseLevel, Quality Settings.