farClipPlane
The far clipping plane distance.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public float farClipPlane { get; set; }
Remarks
The projector will not affect anything that is further than this distance. Additional Resources: projector component.
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { // Get the projector Projector proj = GetComponent<Projector>(); // Use it proj.farClipPlane = 20.0f; }}