angularDrag
The angular drag to apply to rigid-bodies.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.Physics2DModule
public float angularDrag { get; set; }
Remarks
The angularDrag coefficient is applied in addition to the standard Rigidbody2D angular drag coefficient to provide additional angular drag in the effector area.