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Unity Engine


DefaultRaycastLayers

Layer mask constant to select default raycast layers.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Field
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public const int DefaultRaycastLayers = -5

Remarks

This can be used in the layermask field of Physics.Raycast and other methods to select the default raycast layers. The default layers are all layers except for the ignore raycast layer.