FindObjectsOfTypeAll(Type)
Returns a list of all active and inactive loaded objects of Type type.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static Object[] FindObjectsOfTypeAll(Type type)
Parameters
The type of object to find.
Returns
Type | Description |
|---|---|
| Object[] | The array of objects found matching the type specified. |
Remarks
It will return no assets (meshes, textures, prefabs, etc.).
Be aware that when running in the editor, this function will also return hidden objects used by Unity itself such as the Scene view camera and preview camera.
Please note that this function is very slow. It is not recommended to use this function every frame. In most cases you can use the singleton pattern instead.