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Unity Engine


FindObjectsOfTypeAll(Type)

Returns a list of all active and inactive loaded objects of Type type.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Deprecated. Please use Resources.FindObjectsOfTypeAll instead
public static Object[] FindObjectsOfTypeAll(Type type)

Parameters

type

The type of object to find.

Returns

Type

Description

Object[]The array of objects found matching the type specified.

Remarks

It will return no assets (meshes, textures, prefabs, etc.).
Be aware that when running in the editor, this function will also return hidden objects used by Unity itself such as the Scene view camera and preview camera.
Please note that this function is very slow. It is not recommended to use this function every frame. In most cases you can use the singleton pattern instead.