LogError
A variant of Logger.Log that logs an error message.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
LogError(string, Object)
A variant of Logger.Log that logs an error message.
public void LogError(string tag, object message)
Parameters
Remarks
using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; private Transform tr; void MyGameMethod() { if (tr == null) { logger.LogError(kTAG, "memberVariable must be set to point to a Transform.", tr); Debug.unityLogger.LogError(kTAG, "Failed! to set Transform", tr); } }}
Note that this pauses the editor when 'ErrorPause' is enabled.
LogError(string, Object, Object)
A variant of Logger.Log that logs an error message.
public void LogError(string tag, object message, Object context)
Parameters
Remarks
using UnityEngine;using System.Collections;public class MyGameClass : MonoBehaviour{ private static ILogger logger = Debug.unityLogger; private static string kTAG = "MyGameTag"; private Transform tr; void MyGameMethod() { if (tr == null) { logger.LogError(kTAG, "memberVariable must be set to point to a Transform.", tr); Debug.unityLogger.LogError(kTAG, "Failed! to set Transform", tr); } }}
Note that this pauses the editor when 'ErrorPause' is enabled.