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Unity Engine


autoConfigureConnectedAnchor

Should the connectedAnchor be calculated automatically?
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.PhysicsModule
public bool autoConfigureConnectedAnchor { get; set; }

Remarks

If this is enabled, then the connectedAnchor property will be calculated automatically to match the global position of the anchor property. This is the default behavior. If this is disabled, you can configure the position of the connected anchor using the connectedAnchor property.