Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


SetPaperWhiteInNits(float)

Sets the base luminance of a white paper surface in nits or candela per square meter (cd/m2).
Read time 1 minuteLast updated 11 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Deprecated. SetPaperWhiteInNits is deprecated, please use paperWhiteNits instead.
public static void SetPaperWhiteInNits(float paperWhite)

Parameters

paperWhite

The brightness of paper white in nits.

Remarks

The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Unity uses this value if HDROutputSettings.automaticHDRTonemapping is true. The higher this value, the brighter the resulting image appears on the HDR display.
This method has been deprecated. Please use HDROutputSettings.paperWhiteNits instead.