SetPaperWhiteInNits(float)
Sets the base luminance of a white paper surface in nits or candela per square meter (cd/m2).
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public static void SetPaperWhiteInNits(float paperWhite)
Parameters
The brightness of paper white in nits.
Remarks
The base luminance of a white paper surface in nits or candela per square meter (cd/m2). Unity uses this value if HDROutputSettings.automaticHDRTonemapping is true. The higher this value, the brighter the resulting image appears on the HDR display.
This method has been deprecated. Please use HDROutputSettings.paperWhiteNits instead.