GUITargetAttribute
Default constructor initializes the attribute for OnGUI to be called for all available displays.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
GUITargetAttribute()
Default constructor initializes the attribute for OnGUI to be called for all available displays.
public GUITargetAttribute()
GUITargetAttribute(int)
Default constructor initializes the attribute for OnGUI to be called for all available displays.
public GUITargetAttribute(int displayIndex)
Parameters
Display index.
GUITargetAttribute(int, int)
Default constructor initializes the attribute for OnGUI to be called for all available displays.
public GUITargetAttribute(int displayIndex, int displayIndex1)
Parameters
GUITargetAttribute(int, int, int[])
Default constructor initializes the attribute for OnGUI to be called for all available displays.
public GUITargetAttribute(int displayIndex, int displayIndex1, params int[] displayIndexList)