font
The default font to use for all styles.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.IMGUIModule
public Font font { get; set; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ // Modifies the font only of the current GUISkin. public Font font; void OnGUI() { if (!font) { Debug.LogError("No font found, assign one in the inspector."); return; } GUI.skin.font = font; GUILayout.Label("This is a label with the font"); GUILayout.Button("And this is a button"); }}