CellToLocalInterpolated(Vector3)
Converts an interpolated cell position in floats to local position space.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.GridModule
public Vector3 CellToLocalInterpolated(Vector3 cellPosition)
Parameters
Interpolated cell position to convert.
Returns
Type | Description |
|---|---|
| Vector3 | Local position of the cell position. |
Remarks
Returns the local position in floats.
Examples
// Snap the GameObject to parent GridLayout center of cellusing UnityEngine;public class ExampleClass : MonoBehaviour{ void Start() { GridLayout gridLayout = transform.parent.GetComponent<GridLayout>(); Vector3Int cellPosition = gridLayout.LocalToCell(transform.localPosition); transform.localPosition = gridLayout.CellToLocalInterpolated(cellPosition + new Vector3(.5f, .5f, .5f)); }}