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Unity Engine


audio

The AudioSource attached to this GameObject (Read Only). (Null if there is none attached).
Read time 1 minuteLast updated 3 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
Warning
Removed. Property audio has been deprecated. Use GetComponent\<AudioSource\>() instead.
public Component audio { get; }

Examples

using UnityEngine;public class Example : MonoBehaviour{ void Start() { gameObject.GetComponent<AudioSource>().Play(); }}