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Unity Engine

Unity Engine

DelayedAttribute()

Attribute used to make a float, int, or string variable in a script be delayed.
Read time 1 minuteLast updated 2 months ago

Definition

  • Type: Constructor
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public DelayedAttribute()

Remarks

When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.