EraseSwapBack
Erase a given bounding sphere by moving the final sphere on top of it.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
EraseSwapBack(int)
Erase a given bounding sphere by moving the final sphere on top of it.
public void EraseSwapBack(int index)
Parameters
The index of the entry to erase.
Remarks
This method also keeps the visibility information correctly synchronized, such that the correct onBecameVisible/onBecameInvisible callbacks will still be sent.
EraseSwapBack<T>(int, `<>[], int)
Erase a given entry in an arbitrary array by copying the final entry on top of it, then decrementing the number of entries used by one.
public static void EraseSwapBack<T>(int index, T[] myArray, ref int size)
Parameters
Remarks
This method is designed to be used in conjunction with the other overload, for updating your own data arrays when an entry is deleted.