particleSystem
The ParticleSystem attached to this GameObject. (Null if there is none attached).
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public Component particleSystem { get; }
Examples
using UnityEngine;public class Example : MonoBehaviour{ void Start() { GetComponent<ParticleSystem>().Emit(5); }}