ColorUsageAttribute
Attribute for Color fields. Used for configuring the GUI for the color.
Read time 1 minuteLast updated 5 days ago
Definition
- Type: Constructor
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
ColorUsageAttribute(bool)
Attribute for Color fields. Used for configuring the GUI for the color.
public ColorUsageAttribute(bool showAlpha)
Parameters
If false then the alpha channel info is hidden both in the ColorField and in the Color Picker.
ColorUsageAttribute(bool, bool)
Attribute for Color fields. Used for configuring the GUI for the color.
public ColorUsageAttribute(bool showAlpha, bool hdr)
Parameters
ColorUsageAttribute(bool, bool, float, float, float, float)
Attribute for Color fields. Used for configuring the GUI for the color.
public ColorUsageAttribute(bool showAlpha, bool hdr, float minBrightness, float maxBrightness, float minExposureValue, float maxExposureValue)
Parameters
If false then the alpha channel info is hidden both in the ColorField and in the Color Picker.
Set to true if the color should be treated as a HDR color (default value: false).
Minimum allowed HDR color component value when using the HDR Color Picker (default value: 0).
Maximum allowed HDR color component value when using the HDR Color Picker (default value: 8).
Minimum exposure value allowed in the HDR Color Picker (default value: 1/8 = 0.125).
Maximum exposure value allowed in the HDR Color Picker (default value: 3).