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Unity Engine


SetSelfAndInterCollisionIndices(List<uint>)

This allows you to set the cloth indices used for self and inter collision.
Read time 1 minuteLast updated 10 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.ClothModule
public void SetSelfAndInterCollisionIndices(List<uint> indices)

Parameters

indices

List of cloth particles indices to use for cloth self and/or inter collision.

Remarks

The same set of indices is used in both situations if necessary. To enable self-collision, both self-collision distance and self-collision stiffness should be set to to non-zero values. To enable inter-collision, both inter-collision distance and inter-collision stiffness should be set to to non-zero values.