swing2Limit
The angular limit of rotation (in degrees) around the primary axis of the character joint.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public SoftJointLimit swing2Limit { get; set; }
Remarks
The limit is symmetric. Thus a value of eg. 30 will limit the rotation between -30 and +30 degrees. The limit is relative to the angle the two rigidbodies started the simulation out with.