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Unity Engine


size

The width and height of the capsule area.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public Vector2 size { get; set; }

Remarks

The capsule will alter its geometry to fit into this area as best it can. A capsule will automatically adjust the radius of the capsule ends as well as the capsule sides to fit this area. When the capsule area is a 1:1 ratio, the capsule ends will fit together exactly resulting in a circle only.