isDone
When the value is true, then the operation has finished. Otherwise, the operation is in progress. (Read Only)
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public bool isDone { get; }
Remarks
The value changing to true can be delayed if AsyncOperation.allowSceneActivation is false. For more information, refer to AsyncOperation.allowSceneActivation.
Additional Resources: AsyncOperation.progress.