wrapMode
Wrapping mode of the animation.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.AnimationModule
public WrapMode wrapMode { get; set; }
Remarks
By default wrapMode is initialized to the value set in the Animation component's wrap mode.
Examples
using UnityEngine;using System.Collections;public class ExampleScript : MonoBehaviour{ public Animation anim; void Start() { // Set the wrap mode of the walk animation to loop anim["Walk"].wrapMode = WrapMode.Loop; }}