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Unity Engine


wrapMode

Wrapping mode of the animation.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public WrapMode wrapMode { get; set; }

Remarks

By default wrapMode is initialized to the value set in the Animation component's wrap mode.

Examples

using UnityEngine;using System.Collections;public class ExampleScript : MonoBehaviour{ public Animation anim; void Start() { // Set the wrap mode of the walk animation to loop anim["Walk"].wrapMode = WrapMode.Loop; }}