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Unity Engine


Linear(float, float, float, float)

A straight Line starting at timeStart, valueStart and ending at timeEnd, valueEnd.
Read time 1 minuteLast updated 5 days ago

Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
public static AnimationCurve Linear(float timeStart, float valueStart, float timeEnd, float valueEnd)

Parameters

timeStart

The start time for the linear curve.

valueStart

The start value for the linear curve.

timeEnd

The end time for the linear curve.

valueEnd

The end value for the linear curve.

Returns

Type

Description

AnimationCurveThe linear curve created from the specified values.