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Unity Engine


SetMobileMTRendering

Enable or disable multithreaded rendering option for mobile platform.
Read time 1 minuteLast updated 4 days ago

Definition

  • Type: Method
  • Namespace: UnityEditor
  • Assembly: UnityEditor

SetMobileMTRendering(BuildTargetGroup, bool)

Enable or disable multithreaded rendering option for mobile platform.
Warning
Deprecated. Use SetMobileMTRendering(NamedBuildTarget buildTarget, bool enable) instead
public static void SetMobileMTRendering(BuildTargetGroup targetGroup, bool enable)

Parameters

targetGroup

Mobile platform (Only iOS, tvOS and Android).

enable

Remarks

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.

SetMobileMTRendering(NamedBuildTarget, bool)

Enable or disable multithreaded rendering option for mobile platform.
public static void SetMobileMTRendering(NamedBuildTarget buildTarget, bool enable)

Parameters

buildTarget

The NamedBuildTarget (Only iOS, tvOS and Android).

enable

Remarks

BuildTargetGroup is marked for deprecation in the future. Use NamedBuildTarget instead.