GetOverrideShaderChunkSettingsForPlatform(BuildTarget)
If the value is true, settings for the buildTarget override the default settings.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Method
- Namespace: UnityEditor
- Assembly: UnityEditor
public static bool GetOverrideShaderChunkSettingsForPlatform(BuildTarget buildTarget)
Parameters
The build target to check the override for.
Returns
Type | Description |
|---|---|
| bool |
Remarks
Additional Resources: PlayerSettings.SetOverrideShaderChunkSettingsForPlatform.