Server files
Game developers configure their server applications to output many different forms of information to files, ranging from performance data captured by a profiler to reports or logs generated when an error or crash occurs. Multiplay Hosting surfaces these files (including logs) from your build executable through the Unity Dashboard.
Note: Before Multiplay Hosting can surface your files through the Unity Dashboard, you must specify the location of your files by setting the $$file_dir$$ variable in your build configuration launch parameters.
There are two methods to access these files:
To access server files through the Debugging interface:
- In the Unity Dashboard, open Multiplay Hosting.
- Select Debugging.
- Select the Files tab.
- Enter a server ID to view its game server files.
To access server files through the Servers interface:
- In the Unity Dashboard, open Multiplay Hosting.
- Select Servers.
- Select a server from the list.
- Select the Files tab.
From there, you can use filters to sort through the results.
If your log files aren't displayed in the Unity Dashboard, refer to Troubleshooting logs.