Server files

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Cloud Dashboard. If you’re using Game Server Hosting (Clanforge), refer to the Game Server Hosting (Clanforge) documentation.

Game developers configure their server applications to output many different forms of information to files, ranging from performance data captured by a profiler to reports or logs generated when an error or crash occurs. Game Server Hosting surfaces these files (including logs) from your build executable through the Unity Cloud Dashboard.

Note: Before Game Server Hosting can surface your files through the Unity Cloud Dashboard, you must specify the location of your files by setting the $$file_dir$$ variable in your build configuration launch parameters.

There are two methods to access these files:

To access server files through the Debugging interface:

  1. In the Unity Cloud Dashboard, open Game Server Hosting (Multiplay).
  2. Select Debugging.
  3. Select the Files tab.
  4. Enter a server ID to view its game server files.

To access server files through the Servers interface:

  1. In the Unity Cloud Dashboard, open Game Server Hosting (Multiplay).
  2. Select Servers.
  3. Select a server from the list.
  4. Select the Files tab.

From there, you can use filters to sort through the results.

If your log files aren't displayed in the Unity Cloud Dashboard, refer to Troubleshooting logs.