Debugging

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Cloud Dashboard. If you’re using Game Server Hosting (Clanforge), refer to the Game Server Hosting (Clanforge) documentation.

With Game Server Hosting's Debugging feature, you can investigate issues you might have with your servers.

Debugging offers you the following tools:

Logging

Logging provides a way to view, search, and download logs from the Unity Cloud Dashboard without setting up a custom integration with a third-party service.

Note: Game Server Hosting Logging is in closed beta. Unity is collecting as much feedback as possible to improve the feature. Please share any issues, thoughts, or feedback with the engineering team.

Files

Game server files provide a list of files present on a server instance. You can optionally download these files.

Note: Before Game Server Hosting can surface your files through the Unity Cloud Dashboard, you must specify the location of your files through your build configuration launch parameters.

Core dump access

A core dump is a file which contains a process's address space (memory) when it terminates unexpectedly. This file provides a snapshot of what happened when a process crashed.

Note: Before Game Server Hosting can generate core dumps, you must configure the core dump storage settings.