Pricing

Note: The content on this page pertains to Game Server Hosting (Multiplay) available on the Unity Dashboard. If you’re using Game Server Hosting (Clanforge), see the Game Server Hosting (Clanforge) documentation.

Game Server Hosting dynamically and automatically scales based on player demand. You pay only for the resources you use.

Warning: Minimum available servers can incur costs, even with no traffic. If you are trying to limit costs, the recommended best practice is to set your Fleet scaling setting to a minimum of 0.

Free to start with credits

All new customers receive an $800 sign-up credit. The credits are valid for six months from your sign-up date. The credits automatically apply on your first and following invoices until they're exhausted or expire.

Your credit start rolling when you subscribe to Unity Gaming Services. It applies to your entire Organization. For example, if you have two projects using Game Server Hosting, they are pulling from the same $800 credit.

Once your credit is consumed or expires, you will be charged for your usage.

Note: We will soon introduce a meter in our interface that will let you monitor your credit. In the meantime, check the Costs & Usage dashboard under Projects for a real time preview of your consumption.

Pay-as-you-go

Game Server Hosting meters your resource consumption. You’re charged based on your usage according to the following prices.

Note: Prices can vary by region.

License

LICENSEGlobal
TypePrice (USD) per hour
Linux

0.000000

Windows

0.046000

Core

COREAsia
LocationPrice (USD) per hour
asia-east1

0.036602

asia-east2

0.044231

asia-northeast1

0.040618

asia-northeast2

0.038740

asia-northeast3

0.040618

asia-south1

0.037970

asia-southeast1

0.038999

COREAustralia
LocationPrice (USD) per hour
australia-southeast1

0.044856

COREEurope
LocationPrice (USD) per hour
europe-north1

0.034806

europe-west1

0.034773

europe-west2

0.040730

europe-west3

0.040730

europe-west4

0.034802

europe-west6

0.044231

CORENorth America
LocationPrice (USD) per hour
northamerica-northeast1

0.034802

CORESouth America
LocationPrice (USD) per hour
southamerica-east1

0.050180

COREUS
LocationPrice (USD) per hour
us-central1

0.031611

us-east1

0.031611

us-east4

0.035605

us-west1

0.031611

us-west2

0.037970

RAM

RAMAsia
LocationPrice (USD) per GiB per hour
asia-east1

0.004906

asia-east2

0.005928

asia-northeast1

0.005419

asia-northeast2

0.005184

asia-northeast3

0.005419

asia-south1

0.005088

asia-southeast1

0.005226

RAMAustralia
LocationPrice (USD) per GiB per hour
australia-southeast1

0.006011

RAMEurope
LocationPrice (USD) per GiB per hour
europe-north1

0.004664

europe-west1

0.004661

europe-west2

0.005458

europe-west3

0.005458

europe-west4

0.004664

europe-west6

0.005928

RAMNorth America
LocationPrice (USD) per GiB per hour
northamerica-northeast1

0.004664

RAMSouth America
LocationPrice (USD) per GiB per hour
southamerica-east1

0.006725

RAMUS
LocationPrice (USD) per GiB per hour
us-central1

0.004237

us-east1

0.004237

us-east4

0.004771

us-west1

0.004237

us-west2

0.005089

Network

NETWORKAsia
LocationPrice (USD) per GiB
asia-east1

0.140000

asia-east2

0.140000

asia-northeast1

0.162500

asia-northeast2

0.130000

asia-northeast3

0.140500

asia-south1

0.140000

asia-southeast1

0.150000

NETWORKAustralia
LocationPrice (USD) per GiB
australia-southeast1

0.174667

NETWORKEurope
LocationPrice (USD) per GiB
europe-north1

0.140000

europe-west1

0.140000

europe-west2

0.140000

europe-west3

0.140000

europe-west4

0.140000

europe-west6

0.140000

NETWORKNorth America
LocationPrice (USD) per GiB
northamerica-northeast1

0.140000

NETWORKSouth America
LocationPrice (USD) per GiB
southamerica-east1

0.133889

NETWORKUS
LocationPrice (USD) per GiB
us-central1

0.142143

us-east1

0.142143

us-east4

0.140000

us-west1

0.142143

us-west2

0.140000

Storage

STORAGE

Asia

Location

Price (USD) per GiB per month

asia-east1

0.206833

asia-east2

0.187000

asia-northeast1

0.221000

asia-northeast2

0.206833

asia-northeast3

0.221000

asia-south1

0.204000

asia-southeast1

0.187000

STORAGE

Australia

Location

Price (USD) per GiB per month

australia-southeast1

0.230000

STORAGE

Europe

Location

Price (USD) per GiB per month

europe-north1

0.187000

europe-west1

0.195500

europe-west2

0.204000

europe-west3

0.204000

europe-west4

0.187000

europe-west6

0.195500

STORAGE

North America

Location

Price (USD) per GiB per month

northamerica-northeast1

0.187000

STORAGE

South America

Location

Price (USD) per GiB per month

southamerica-east1

0.255000

STORAGE

US

Location

Price (USD) per GiB per month

us-central1

0.195500

us-east1

0.195500

us-east4

0.187000

us-west1

0.195500

us-west2

0.204000

Metering

CPU Core, RAM, and License usage are billed in one-hour increments, based on the number and duration of machines online.

For example, one Windows machine with 2 CPU cores and 8 GiB of RAM, running for two hours in us-east1, incurs the following:

CPU Core2 x 2 x $0.031611 = $0.13
RAM8 x 2 $0.004237 = $0.07
License2 x 2 $0.046000 = $0.18

There’s no License fee for machines running a Linux operating system (OS).

> Note: Your scaling settings and server density in your build configurations affects the number of online machines.

Storage usage is based on the amount of storage reserved in a month. For example, 50 GiB of storage reserved in a month in us-east1 incurs the following:

Storage50 x $0.195500 = $9.78

Storage costs are then prorated based on a 730 hour month. All storage prices are expressed on a per month basis. For example, 50 GiB of storage reserved for 7 days in us-east1 incurs the following:

Storage$0.195500/730 x (24 x 7) = $2.25

> Note: Your usage settings affect the server density. In turn, the server density, the number of online machines, and the size of your build affect the total amount of data storage reserved.

> Note: The minimum storage reserved per machine is currently 50 GiB, to allow for the operating system, required free space and the size of an average game build.

Network usage is based on the amount of egress traffic and where the egress is sent from. For example, 2 GiB of total egress sent from a server in us-east1 incurs the following:

Network2 x $0.142143 = $0.28

We don't charge you for ingress traffic.

Billing

Game Server Hosting is billed as part of one unified invoice for Unity Gaming Services. You can expect to receive your invoice at the beginning of the following month (for services used in the previous month).

Visit the Unity Dashboard to estimate your bill or view your current metered information.

Pricing examples

Prototyping

Assume you are prototyping your multiplayer game. You test various build and build configurations per week:

  • 5 tests per week
  • 3 hours per test

You have two online machines, with 2 CPU and 8 GiB of RAM, running in two locations, for each test.

The following usage is incurred:

DescriptionLocationCalculationCost
CPU Coreus-east11 machine x 2 CPU x 3 hours x 22 days x $0.031611

$4.17

CPU Coreeurope-west11 machine x 2 CPU x 3 hours x 22 days x $0.034773

$4.59

RAMus-east11 machine x 8 GiB x 3 hours x 22 days x $0.004237

$2.24

RAMeurope-west11 machine x 8 GiB x 3 hours x 22 days x $0.004661

$2.46

License (Linux)Global2 machines x 2 CPU x 3 hours x 22 days x $0.000000

$0.00

Approximately 100 GiB of storage is reserved in a month.

The following usage is incurred:

TypeLocationCalculationCost
Storageus-east150 GiB x 3 hours x 22 days x $0.19550/730

$0.88

Storageeurope-west150 GiB x 3 hours x 22 days x $0.19550/730

$0.88

Additionally, approximately 30 GB of egress traffic is incurred.

The following usage is incurred:

TypeLocationCalculationCost
Networkus-east115 GiB x $0.142143

$2.13

Networkeurope-west115 GiB x $0.140000

$2.10

You can expect your bill for the month to be calculated as follows. Your $800 credit automatically apply, with $780.54 remaining to be used on your following month(s) invoices.

DescriptionQuantityAmount
CPU Core264

$8.76

Ram1056

$4.70

License264

$0.00

Storage6,600

$1.77

Network30

$4.23

Total credit

($19.46)

Total

$0.00

Scale testing

The $800 sign-up credit's designed to enable moderate-scale testing for at least a month.

Assume you are testing an alpha release of your multiplayer game. Based on your scaling settings and build configurations, you have the equivalent of six online machines, with 2 CPU and 8 GiB of RAM, running in the month, in three locations.

The following usage is incurred:

DescriptionLocationCalculationCost
CPU Coreus-east12 machines x 2 CPU x 730 hours x $0.031611

$92.30

CPU Coreeurope-west12 machines x 2 CPU x 730 hours x $0.034773

$101.54

CPU Coreasia-southeast12 machines x 2 CPU x 730 hours x $0.038999

$113.88

RAMus-east12 machines x 8 GiB x 730 hours x $0.004237

$49.49

RAMeurope-west12 machines x 8 GiB x 730 hours x $0.004661

$54.44

RAMasia-southeast12 machines x 8 GiB x 730 hours x $0.005226

$61.04

License (Linux)Global6 machines x 2 CPU x 730 hours x $0.000000

$0.00

Approximately 300 GiB of storage is reserved in the moth.

The following usage is incurred:

TypeLocationCalculationCost
Storageus-east1100 GiB x 730 hours x $0.195500/730

$19.55

Storageeurope-west1100 GiB x 730 hours x $0.195500/730

$19.55

Storageasia-southeast1100 GiB x 730 hours x $0.187000/730

$18.70

Additionally, approximately 1,500 GiB of egress traffic is incurred.

The following usage is incurred:

TypeLocationCalculationCost
Networkus-east1500 GiB x $0.142143

$71.07

Networkeurope-west1500 GiB x $0.140000

$70.00

Networkasia-southeast1500 GiB x $0.150000

$75.00

You can expect your bill for the month to be calculated as follows. Your $800 credit automatically apply, with $53.44 remaining to be used on your following month(s) invoices.

DescriptionQuantityAmount
CPU Core8,760

$307.72

Ram35,040

$164.97

License8,760

$0.00

Storage219,000

$57.80

Network1,500

$216.07

Total credit

($746.56)

Total

$0.00