Learn about the different machine types available for hosting your game servers.
Read time 1 minuteLast updated 12 days ago
Warning
We are winding down our direct support for the Unity Multiplay Game Server Hosting Service. Unity will support the Multiplay Game Server Hosting Service through March 31, 2026. To ensure continuity for live titles, we are licensing our Multiplay Game Server Hosting software to Rocket Science Group. Learn more about them here.
Game servers reside on machines of the following types:
Bare metal (physical) machines, where the entire host machine is available to you.
Virtual machines from a cloud provider, where many machines reside on the same physical host.
Due to the innate differences between bare metal and cloud machines, Multiplay Hosting manages them differently. The primary difference between the two machine types is how to configure server density.
Bare metal machines
Bare metal machines (also called bare metal capacity) refer to physical machines that typically reside in a traditional data center and have their operating systems installed directly on the machine’s hardware.
Note
Bare metal is currently reserved for account-managed enterprise customers and must be ordered through our sales team. If your organization is interested in obtaining bare metal for your project, contact a Unity expert.
Cloud machines
Cloud machines (also called cloud capacity) refer to virtual machines that exist in the cloud. Multiplay Hosting supports using cloud capacity from several major cloud providers. Cloud machines differ from bare metal machines in that they're typically virtual machines that the cloud provider manages and exposes through an API.