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Server density

Understand server density and how it determines how many servers fit on each machine.
Read time 1 minuteLast updated 5 days ago

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We have concluded our direct support for the Unity Multiplay Game Server Hosting Service as of March 31, 2026. To ensure continuity for live titles, we have licensed our Multiplay Game Server Hosting software to Rocket Science Group. Learn more about them here.
Multiplay Hosting aims to match the number of available game servers to the target buffer. It’s only possible to scale the number of servers in groups equal to the server density. The type of machine you're using defines how you configure server density; cloud machines and bare metal machines have different settings that you, as the administrator, explicitly define.