Configure log redirection for Unreal Engine game servers.
Read time 1 minuteLast updated 12 days ago
Warning
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Multiplay Hosting expects your game to output logs to a log directory directly using the
with Unreal creating the recursive directories.Multiplay Hosting doesn't yet support traversing more than one nested log directory. To work around this, use the
-LOG
launch parameter to redirect to a specific file:
-LOG=../../../../$$log_dir$$/$$serverid$$.log
This causes the Unreal Engine to write to the correct directory and name the log after the specific server ID.
Note
Multiplay Hosting doesn't currently support file extensions other than