Learn about the different server statuses and what they indicate about server state.
Read time 1 minuteLast updated 12 days ago
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A server status is an indication of the server’s current state. Servers can be in one of the following states:
When a server has an active allocation ID and is hosting a game session, it’s in an allocated state. Allocated servers might or might not have active players connected to the game session it's hosting.
Available
A server is available when it’s offline and doesn't have an active allocation. When a server is available, it's in the available servers pool and ready for a matchmaker to use in an allocation.
Warning
Any number of available servers incurs costs, even without traffic. If you're in development or trying to limit costs in a low traffic environment, set the Minimum available scaling value to 0.
Online
A server is online after it has received a start command, usually through an automated process or a manual command from user. Players can connect to an online server if they know its IP.