Documentation

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Development

User Acquisition

Monetization

Industry

Services

Collaboration

LiveOps

Multiplayer

Services

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Overview
  • Overview
  • Get started
  • Pricing and billing
  • Concepts
  • Release notes
Secret Manager
  • Overview
  • Concepts
  • Tutorials
  • Reference
Services
  • Collaboration
  • LiveOps
  • Multiplayer
Reference
  • Overview
Solutions
  • Overview
  • Sample projects
    • UGS use cases project
      • Overview
      • Get started
      • Use cases
    • Game lobby sample
    • Friends sample
    • Dedicated game server sample
    • Unity Mirror Sample
    • Block Your Friends game sample
    • Boss Room game sample
    • Cloud Code trigger samples
    • Multiplayer chess sample
    • Gem Hunter Match UGS sample
  1. Overview
  2. Solutions overview

Download and Install the Project

Get started with the Unity Gaming Services Use Cases project.
Read time 1 minute
Last updated 6 months ago

To download and explore the Unity sample project:
  1. Clone the repository.
  2. Open the Unity Hub.
  3. In the Projects tab of the Unity Hub, select Add > Add project from disk.
  4. Select the project folder in the file explorer, then select Open.
The UGS sample project is added to your projects list. Open it as you would any other Unity project.
Note
This project was tested with Unity 2020.3 for PC and Mac.

Interact with the sample scenes

From the samples menu

To explore all the available use cases with the project open:
  1. In the Unity Editor, in the Project window, select the Assets folder.
  2. Double-click the
    Start Here.unity
    file to open the samples menu scene.
  3. Press Play to enter Play mode and interact with the samples selection menu.

From a specific use case scene

To explore a specific use case with the project open:
  1. In the Unity Editor, in the Project window, select Assets > Use Case Samples.
  2. Select the folder for the use case you want to examine.
  3. Double-click the
    .unity
    file in the use case folder to open that use case's scene.

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    • Interact with the sample scenes

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      • From a specific use case scene


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