Multiplayer
Build multiplayer games using Unity's integrated suite of services for networking and player connections.
Read time 2 minutesLast updated 12 hours ago
If you're just getting started with multiplayer games, the recommended entry point is the Multiplayer Center package. You can also review the Game types section for recommendations on which services and packages to use based on the genre and needs of your game.
Connect players
Connect players using Unity's multiplayer services.Create real-time synchronized gameplay
Unity has two netcode frameworks for creating real-time synchronized gameplay in multiplayer games.Networking tools and utilities
Unity has tools and utilities you can use when creating a real-time multiplayer game, including low-level networking libraries and tools to test and debug your multiplayer game.Player engagement
Improve player engagement in your multiplayer game by adding features such as voice and text chat, player profiles, and leaderboards.Test and debug multiplayer games
Test your multiplayer game using Unity tools.Multiplayer Play ModeTest multiplayer functionality from within the Unity Editor, simulating up to four players simultaneously on the same development device while using the same source assets on disk.
Multiplayer services for Unreal
Use Unity services with games built in Unreal Engine.Multiplayer Services for UnrealUnity provides three multiplayer services to integrate with the Unreal Engine.