Matchmaker Overview
Use Matchmaker to connect players, and to create and operate multiplayer games no matter what engine you’re using.
Read time 1 minuteLast updated 13 days ago
Matchmaker is part of Unity's growing suite of multiplayer services that are designed to help you create and operate multiplayer games no matter what engine you're using.
Features
- Dynamic player population segmentation.
- Complete control over your matchmaking logic using the rule-based matchmaking engine.
- Custom data provides your matchmaker with information to make the perfect match.
- Multiplay Hosting integration helps your game to scale and achieve worldwide success.
- Backfill allows player to connect with other players.
- Matchmaking rules relaxation allows to optimize time-to-match.
Get started
Use the Get started guide to learn how to start leveraging Matchmaker in your project. Check out the following samples to help you get started:- Dedicated game server sample: A sample project, using Netcode for GameObjects and Matchmaker, that demonstrates the structure of a project with the dedicated server, and the tools that you can use to configure it.
- Megacity Metro sample: Download Megacity Metro, a fully functional, large-scale, cross-platform competitive multiplayer shooter. This demo uses Netcode for Entities, Multiplay Hosting, Matchmaker, Authentication, and Vivox Voice Chat, and is intended for advanced users.