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Unity Engine


Unity Engine


ToArchetypeChunkArray(AllocatorHandle)

Synchronously creates an array of the chunks containing entities matching this EntityQuery.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule
public NativeArray<ArchetypeChunk> ToArchetypeChunkArray(AllocatorManager.AllocatorHandle allocator)

Parameters

Allocator to use for the array.

Returns

Type

Description

NativeArray<ArchetypeChunk>A NativeArray of all the chunks in this matched by this query.

Remarks

This method blocks until the internal job that performs the query completes. If the query contains enableable components, chunks that contain zero entities with all relevant components enabled will not be included in the output list.