CopyFromComponentDataListAsync
Asynchronously copies the values of component type T in a NativeList into the entities matched by this query.
Read time 2 minutesLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
CopyFromComponentDataListAsync<T>(NativeList<T>, JobHandle)
Asynchronously copies the values of component type in a NativeList into the entities matched by this query.
Tpublic void CopyFromComponentDataListAsync<T>(NativeList<T> componentDataList, out JobHandle outJobHandle) where T : unmanaged, IComponentData
Parameters
The values to copy into the matching entities.
An parameter assigned a handle that you can use as a dependency for a Job that should happen after this operation completes.
outRemarks
The job scheduled by this call will automatically use the component safety system to determine its input dependencies, to avoid the most common race conditions. If additional input dependencies are required beyond what the component safety system knows about, use EntityQuery.CopyFromComponentDataListAsync.
This method is generally used in conjunction with EntityQuery.ToComponentDataListAsync to extract component values, pass them into some code that expects a flat array of values, and then scatter the updated values back to entities.
CopyFromComponentDataListAsync<T>(NativeList<T>, JobHandle, JobHandle)
Asynchronously copies the values of component type in a NativeList into the entities matched by this query.
Tpublic void CopyFromComponentDataListAsync<T>(NativeList<T> componentDataList, JobHandle additionalInputDep, out JobHandle outJobHandle) where T : unmanaged, IComponentData
Parameters
The values to copy into the matching entities.
A job handle which the newly scheduled job will depend upon, in addition to the dependencies automatically determined by the component safety system.
An parameter assigned a handle that you can use as a dependency for a Job that should happen after this operation completes.
outRemarks
This method is generally used in conjunction with EntityQuery.ToComponentDataListAsync to extract component values, pass them into some code that expects a flat array of values, and then scatter the updated values back to entities.