Matches(Entity)
Returns true if the entity matches the query, false if it does not.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public bool Matches(Entity e)
Parameters
The entity to check for match
Returns
Type | Description |
|---|---|
| bool | True if the entity is matched by the query, or false if not. |
Remarks
This function will automatically block on any running jobs writing to component data that would affect the results of the check. For a non-blocking variant that ignores any query filtering, see EntityQuery.MatchesIgnoreFilter.
This function creates a EntityQueryMask, if one does not exist for this query already. A maximum of 1024 EntityQueryMasks can be allocated per World.
Additional Resources: EntityQuery.MatchesIgnoreFilter