GetEnableableBits
Gets a copy of all the Enableable bits for the specified type handle.
Read time 1 minuteLast updated 2 days ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
GetEnableableBits(DynamicComponentTypeHandle)
Gets a copy of all the Enableable bits for the specified type handle.
public readonly v128 GetEnableableBits(ref DynamicComponentTypeHandle typeHandle)
Parameters
A type handle for the component type whose enabled bits you want to query.
Returns
Type | Description |
|---|---|
| v128 | Returns a 128-bit mask which contains a copy of the bitarray. |
GetEnableableBits<T>(ComponentTypeHandle<T>)
Gets a copy of all the Enableable bits for the specified type handle.
public readonly v128 GetEnableableBits<T>(ref ComponentTypeHandle<T> typeHandle) where T : unmanaged, IComponentData, IEnableableComponent
Parameters
Type handle for the component type .
TReturns
Type | Description |
|---|---|
| v128 | Returns a 128-bit mask which contains a copy of the bitarray. |