GetChunkComponentData<T>(ref ComponentTypeHandle<T>)
Gets the value of a chunk component.
Read time 1 minuteLast updated a day ago
Definition
- Type: Method
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
GetChunkComponentData<T>(ComponentTypeHandle<T>)
public readonly T GetChunkComponentData<T>(ref ComponentTypeHandle<T> typeHandle) where T : struct
Parameters
An object containing type and job safety information. To create this object, call ComponentSystemBase.GetComponentTypeHandle. Pass the object to a job using a public field you define as part of the job struct.
Returns
Type | Description |
|---|---|
| T | A copy of the chunk component. |
Remarks
Additional Resources: ArchetypeChunk.SetChunkComponentData