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Unity Engine


Unity Engine


GetChunkComponentDataRW<T>(ref ComponentTypeHandle<T>)

Gets a reference to the value of a chunk component for read-write access.
Read time 1 minuteLast updated a day ago

Definition

  • Type: Method
  • Namespace: Unity.Entities
  • Assembly: UnityEngine.EntitiesModule

GetChunkComponentDataRW<T>(ComponentTypeHandle<T>)

public readonly ref T GetChunkComponentDataRW<T>(ref ComponentTypeHandle<T> typeHandle) where T : struct

Parameters

An object containing type and job safety information. To create this object, call ComponentSystemBase.GetComponentTypeHandle. Pass the object to a job using a public field you define as part of the job struct.

Returns

Type

Description

TA reference to the chunk component value.